New Babylon: New World of Darkness

This is the dark future of New World of Darkness. Set in the district of New Babylon. A New frontier within the Mega Cities of 2095. Genre Cyber Punk/Sci-fi Horror.
 
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 Experience Point System

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Avy
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Posts : 226
Join date : 2014-09-19

PostSubject: Experience Point System   Sun Sep 21, 2014 10:16 am

Experience (XP) will be rewarded weekly.

1 XP for 1-3 hours of game play, in a week

3 XP for 4-7 hours of game play in a week

4 XP for 8-11 hours of game play in a week

6 XP for 12+ hours

ST's reserve the right to grant extra experience rewards for involvement in Story Lines and spectacular game play. Outstanding play of Flaws will be rewarded with extra weekly XP

*Note the XP rewarded for roleplaying Flaws will only happen in a situation where the flaw really effects the character. For example if your character is Lame, you will only get XP rewarded if you roleplay this out in a situation where it is a real significance and effects your character or others in that scene. You will not gain the reward if you simply emote walking with a limp where ever you go or ignoring the flaw all together.

*The rules are in effect for gaining a teacher to aid your characters learning. Speak to an ST about this.

Each player must submit their hours of active play per character to babylon.submissions@gmail.com  XP will be awarded every Monday, so get your XP submissions by Monday morning at the latest. XP hours can only be gained in a public scene or during an story line. Private play will not count toward hours unless it is deemed character building.

Spending XP

Gheist: The Sin Eaters

Experience Point Costs

TraitCost
AttributeNew Dots x 5
SkillNew Dots x 3
Skill Specialty3
New Key10
ManifestationNew Dots x 6
MeritNew Dots x 2
PsycheNew Dots x 8
SynergyNew Dots x 3
Willpower8


Changeling: the Lost Experience Point Costs

Trait
Cost
Attribute
New Dots x 5
Skill
New Dots x 3
Skill Specialty
3
Merit
New Dots x 2
Willpower*
8
Goblin Contract
Dots x 3
Affinity Contract**
New Dots x 4
Non-Affinity Contract**
New Dots x 6
Wyrd
New Dots x 8
Clarity
New Dots x 3
** Determined by the character’s seeming or Court. All changelings have affinity with Contracts of Dream,
Hearth, Mirror and Smoke

*Experience points can be spent on Willpower only to restore dots lost through sacrifice or performing
feats that require such a sacrifice (see “The Ancient Pact,” p. 187 of Changeling: The Lost)


Mortal Experience Cost

TraitExperience Point Cost
Attribute
New Rating x 5
Merit
New Rating x 2
Morality
New Rating x 3
Skill
New Rating x 3
Skill Specialty
3 Experience Points


Vampire: The Requiem Point Cost

Trait
Cost
Attribute
New Dots x 5
Skill
New Dots x 3
Skill Specialty
3
Merit
New Dots x 2
Willpower*
8
Blood Potency
New Dots x 8
Discipline (Clan or Bloodline)
New Dots x 5
Other Discipline*
New Dots x 7
Theban Sorcery or Crúac Ritual
Ritual Lvl x 2
Humanity
New Dots x 3
* Includes Coils of the Dragon. See p. 149 Vampire Requiem for more
information on increasing Coils of the Dragon.

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